AI Insights · Timothy · January 2022
Top 5 Zombie Games on Android in Lithuania Q4 2021
A review of the performance of the top 5 zombie games on the Android platform in Lithuania during Q4 2021, highlighting trends in downloads, revenue, and active users.
In the fourth quarter of 2021, the top 5 zombie games on the Android platform in Lithuania showcased varying performance trends in terms of downloads, revenue, and active users. Here's a detailed look at how each game fared, based on data from Sensor Tower.
State of Survival: Zombie War saw its weekly revenue fluctuate throughout the quarter, starting at around $1.6K at the end of September and peaking at nearly $2K during the last week of October. Weekly downloads for the game varied, with the highest being 382 in the first week of the quarter and the lowest at 122 in the week before Christmas. The active user base showed a general decline from approximately 6K to 4K, with a slight uptick in December.
Puzzles & Survival experienced a peak in weekly revenue at approximately $1.1K in early November, with a general decline to $597 by the end of December. Downloads were relatively stable, ranging from 36 to 89 per week, with a slight increase towards the end of the quarter. The active user count remained fairly consistent, hovering around 1.1K, with a minor dip in November and a recovery in December.
The Walking Dead: Survivors had a notable peak in revenue mid-November at $961, with a gradual decline to $418 by the end of December. Weekly downloads spiked in early December with 164 but were generally low, ranging from 13 to 45 for most of the quarter. Active users increased significantly in early December, reaching 517, before stabilizing around 384 by the end of the year.
Last Day on Earth: Survival showed a steady performance with weekly revenue peaking at $770 at the end of October and maintaining figures above $400 throughout the quarter. Downloads saw a peak of 623 in early November, with consistent figures around 300 to 400 in other weeks. The active user base displayed a healthy increase from approximately 2.4K to 3.3K in early November, stabilizing around 2.9K by the end of December.
Age of Origins maintained a stable revenue stream, averaging around $550 to $600 weekly. Downloads varied between 200 to 379 per week, with a noticeable peak in mid-November. The active user count saw a slight decrease from 1.8K to 1.5K over the quarter, with minor fluctuations in between.
For more detailed insights and data on the performance of these games, visit Sensor Tower.